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One of the buyers teased that it would likely end up at another auction in the future. There is a very appropriate "Thank you, Mario! But our princess is in another castle!" fate for the rare game. Find more Mario games at the Super Mario hub What you need to know. Game & Watch style Jump over bottomless pits, stomp Goombas and enter Warp Pipes just as you remember but with even tighter controls thanks to the system’s +Control Pad. Bring back memories and make brand new ones with Nintendos ultimate retro gaming experience Learn more. "Mario is the most recognized fictional or nonfictional character in the world, more so than even Mickey Mouse." System: Nintendo 3DS, Nintendo Entertainment System, Wii U Release date. "In terms of rarity, popularity, and relevance to collectors, this game has it all," said Wata Games President Deniz Kahn.
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The sticker has a seal rating of A++, which adds a great deal of value to the game. The game's box has a near-mint rating of 9.4 by Wata Games a website dedicated to rating collectible video games. The game was sold through Heritage Auctions on Feb. The cartridge was an 1985 sticker-sealed reprint that was only available in the New York and LA to test-launch the NES. for the Nintendo Entertainment System (NES) sold for more than $100,000. sold for over $100,000 at auction.Īn unopened copy of Super Mario Bros. But the implementation was not without its issues.A 1985 copy of Super Mario Bros. Tanabe's team made many improvements to the original for its American debut, adding more enemy characters, throwing in some visual nods to the Mario games and greatly enhancing the animation and sound effects.īecause one of Mario's most notable features at the time was his ability to grow and shrink when he ate magic mushrooms, this was added to the game.
NINTENDO SUPER MARIO BROS GAMES TV
"We knew these Fuji TV characters wouldn't be popular in America, but what would be attractive in America would be the Mario characters." "Because we had to make this change, we had the opportunity to change other things" about the game, said Tanabe. Since this hardware was not released in America, many Disk System games were ported to standard game cartridges for U.S. Released in 1987, Doki Doki Panic was one of the biggest hits on Nintendo's Disk System, a floppy drive that worked with the Japanese version of the NES. "I remember being pulled over to Fuji Television one day, being handed a sheet with game characters on it and being told, 'I want you to make a game with this,'" Tanabe said. By the same token, picking up the other player and throwing him turned into picking up enemy characters.ĭoki Doki Panic was actually part of a deal with the Fuji corporation, in which Nintendo would produce a tie-in videogame for a media-technology expo called Yume Kōjō, or "Dream Factory." The mascot characters invented for this expo were the stars of the game. 'Picking up blocks was the same thing as pulling out vegetables from the ground.'"Picking up blocks was the same thing as pulling out vegetables from the ground," he said. But some purists felt the gameplay wasn't what they wanted out of Mario: They were used to stomping on enemies to flatten them, not picking them up and throwing them around, a small but fundamental change that gave Mario 2 a significantly different feel.Īlthough the initial concept for the game had been scrapped, the development of that original two-player cooperative prototype inspired all the innovative gameplay of Super Mario Bros. Since it was developed by the Mario team, Doki Doki Panic's colorful world, catchy music and gorgeous artwork fit in well with Nintendo's star characters. This was the game that Western audiences knew as Super Mario Bros. Instead, Nintendo used Doki Doki Panic, swapping the game's characters out for the Mario cast. That title wasn't released outside Japan. 2 was a totally different game, a set of super-difficult new levels built with the original game's engine and graphics. The game released in Japan as Super Mario Bros. The Mario sequel was originally released in Japan as Doki Doki Panic, starring a wholly different cast of characters. You may already know the rest of the story. "As long as it's fun, anything goes," Tanabe remembers Miyamoto saying. He suggested that Tanabe add in traditional side-scrolling gameplay and "make something a little bit more Mario-like." "Miyamoto looked at it and said, 'Maybe we need to change this up,'" Tanabe recalled. The original Super Mario Bros is a timeless classic This game is what made the plumber clad in red a famous video game icon today Even though you cant save your adventure, getting as far as possible is half the fun This game makes a great gift for anyone who has an obsession with the NES, and it can provide hours of fun entertainment.
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And playing it with just one person wasn't very fun. While the prototype featured two players jumping, stacking up blocks to climb higher, and throwing each other around, the technical limitations of the primitive NES made it difficult to build a polished game out of this complex action.
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